PROJECT NOTES / UNITY DEVELOPER / ARVAND STUDIO
Puffy Land
Painting gameplay from concept to implementation, with reusable components integrated into the existing project.
Unity Developer / Arvand Studio
My contribution was the painting gameplay feature. The official store images also show the wider game, including its world, music and learning activities.
My contribution
- Painting gameplay logic and interactive systems
- Reusable components following clean coding practices
- Integration into the existing project architecture
Inside the game.
Screenshots from the official Puffy Land listing on Myket.
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